We are excited to have you join us for an amazing educational line up, check out the agenda below for the 2025 Conference. Please note that this agenda is subject to change.
The World Health Organization (WHO) Make listening safe initiative aims to realize a world where people of all ages can enjoy all types of recreational listening without risk to their hearing. Over 3 billion people worldwide regularly engage in video gameplay and esports and may be exposed prolonged and high-intensity audio, demonstrating the need to prioritize safe listening among game players. This presentation will provide an overview of the WHO Make listening safe initiative, with a focus on efforts related to safe listening among video game and/or esports players. In addition to providing an overview on the WHO Make listening safe initiative, this presentation will focus on three primary topics. First, the speaker will present an overview of the current evidence base, including details from a systematic review and global surveys, related to the risk of unsafe listening among video game players. Second, the speaker will discuss the creation of evidence-based standards, developed in collaboration with various stakeholders, aiming to promote safe listening among video game players. Third, the speaker will present ways in which the WHO aims to raise global awareness on safe listening.